Odilo Gediminas

Defender of the Frigid Ursanami Wastes

Description:
Level 10 Human Warden
Odilo Gediminas




5

20

Strength

2
16

Constitution

+0
10

Dexterity

+0
10

Intelligence

1
12

Wisdom

-1
9

Charisma

HIT POINTS

Total

101

Bloodied

50

Surges

12

Value

25

SKILLS
2

Acrobatics


5
Arcana

12
Athletics

4
Bluff

4
Diplomacy

6
Dungeoneering

10
Endurance

11
Heal

5
History

6
Insight

4
Intimidate

17
Nature

11
Perception

5
Religion

2
Stealth

4
Streetwise

2
Thievery





23

Armor Class

22

Fortitude

18

Reflex

18

Will

RACE FEATURES

Bonus Feat
Choose an extra feat at 1st level.

Bonus Skill
Trained in one additional class skill.

Bonus At-Will Power
Know one extra 1st-level attack power from your class.

Human Defense Bonus
+1 to Fortitude, Reflex, and Will.

CLASS FEATURES

Font of Life
At the start of your turn, roll a saving throw

Earthstrength
Add Con mod to AC instead of Dex or Int. When you use second wind, add your Con mod to AC.

Nature’s Wrath
On your turn, you can mark each adjacent enemy as a free action until the end of your next turn

FEATS

Defensive Mobility
+2 to AC against opportunity attacks.

Focused Expertise (Battleaxe)
Gain +1 bonus to attack rolls with Battleaxes.

Human Perseverence
+1 to saving throws.

Revitalizing Font of Life
Successful Font of Life saving throw grants +2 bonus to other saving throws.

Sudden Roots
Enemy hit by opportunity attack is slowed.

Toughness
Gain +1 bonus to attack rolls with Axes.

Weapon Expertise (Axe)
Gain 5 additional hit points per tier.

BACKGROUNDS

Occupation – Hunter
+2 Nature Skill

Occupation – Artisan




AT-WILL POWERS


Weight of Earth

Warden’s Fury

Warden’s Grasp

Earth Shield Strike

Strength of Stone

ENCOUNTER POWERS

Thunder Ram Assault

Form of Winter’s Herald Attack

Earthgrasp Strike

Mountain Hammer

Form of the Stone Sentinel Attack

DAILY POWERS

Form of Winter’s Herald

Nature’s Abundance
Utility Power

Winter’s Grip

Earthguard
Utility Power

Form of the Stone Sentinel

Warding Vines
Utility Power

Kol’s Blessing
From Red Headband

ATTACKS
1d10 + 6
+14 vs AC

Melee Basic – Vicious Battleaxe

1d10 + 5
+13 vs AC

Melee Basic – Battleaxe

1d6 + 5
+11 vs AC

Melee Basic – Throwing Hammer

1d6
+7 vs AC

Ranged Basic – Throwing Hammer

EQUIPMENT

Battleaxe, 1 Vicious
1d101, +2 Proficiency

Battleaxe
1d10, +2 Proficiency

Heavy Shield
+2 AC, -2 Check

Hide Armor
+3 AC, -1 Check

Rare Herbs (Nature)

Sunrods (3)

Throwing Hammers (4)
1d6, +2 Proficiency

Headband
Strip of red fabric, gift from Kol

MONEY

Platinum

0

Gold

21

Silver

0

Copper

0

Bio:

Odilo Gediminas

Marai: The Long Dark Noshmek viz